STW/Zombies
Player, Game Master and server-administrator guide for population-aware infected zones, hive spawning and distant zombie cleanup.
Open manualGuides for STW mods for Arma Reforger. Choose a manual below.
Player, Game Master and server-administrator guide for population-aware infected zones, hive spawning and distant zombie cleanup.
Open manualDeveloper guide for shared combat-support providers, requests, orders and map-wheel integration.
Open manualPlayer, Game Master and server-administrator guide for AI-observed combat support, safety and configuration.
Open manualPlayer, Game Master and server-administrator guide for generated armored vehicle populations and AI patrols.
Open manualPlayer, Game Master and server-administrator guide for manual and automatic two-person air-defence teams.
Open manualPlayer, Game Master and server-administrator guide for faction-aware cargo airdrops, map-marker requests and validated delivery zones.
Open manualServer-administrator guide for automatic faction spawn points, arsenals and base markers.
Open manualPlayer, Game Master and server-administrator guide for generated, persistent coastal boats.
Open manualPlayer, Game Master and server-administrator guide for generated, persistent helicopter populations.
Open manualPlayer, Game Master and server-administrator guide for autonomous transport helicopters and map-marker flight routes.
Open manualGame Master and server-administrator guide for faction combat helicopters, autonomous sorties, and defending patrols.
Open manualPlayer, Game Master and server-administrator guide for autonomous combat helicopters and player-requested transport flights.
Open manualPlayer, Game Master and server-administrator guide for ambient close-quarters battles in suitable towns and villages.
Open manualPlayer, Game Master and server-administrator guide for generated, persistent civilian settlement zones.
Open manualPlayer, Game Master and server-administrator guide for curated faction arsenal clothing and equipment.
Open manualPlayer, Game Master and server-administrator guide for persistent, placeable storage crates.
Open manualPlayer and server-administrator guide for persistent XP, ranks, combat rewards and profile storage.
Open manualPlayer, Game Master and server-administrator guide for sniper/spotter loadouts, automatic pairs and intelligence reports.
Open manualServer-administrator guide for configurable cleanup of destroyed vehicles, bodies and inventory items.
Open manualPlayer, Game Master and server-administrator guide for STW Heavy Weapons.
Open manualPlayer, Game Master and server-administrator guide for crewed light vehicles, AI behaviours and automatic road generation.
Open manualPlayer, Game Master and server-administrator guide for configurable, persistent military-area minefields.
Open manualPlayer, Game Master and server-owner guide for STW Parachute Spawn Point.
Open manualPlayer, Game Master and server-administrator guide for generated, persistent tank populations.
Open manualGame Master and server-administrator guide for faction AI garrisons, patrols and automatic strongholds.
Open manualPlayer and server-administrator guide for automatic faction objectives built from live enemy leaders and vehicles.
Open manualPlayer, Game Master and server-administrator guide for faction arsenal weapon injection.
Open manual